Yet another great day to be a python coder! The new Harmattan/MeeGo device, Nokia N9, will be packed with support for Python!
For more info, look here
Yes, it seems that you can publish your python apps on ovi... Nokia Store too.
Wednesday, June 22, 2011
Sunday, June 19, 2011
QtQuick - From Bling Bling To Blink Blink
Probably
most of you already know that QtQuick is used to create amazing
blingalicous UIs without too much effort. The declarative QML language
makes it very easy to create object instances and setup property
bindings, animation, states etc. Lately I’ve been tinkering with my Velleman K8055 USB experiment board and wanted to create a nice UI to control the board. It
didn’t take too long until I was thinking a little bit out side of the
box and started experimenting with controlling the board with QtQuick
but without a UI. I created a couple of QML components on the C++ side
to control the input/outputs of the board and quickly realized the
possibilities QML provides even for non-UI applications.
Basically what I did was to create a declarative engine and not a declarative view. By doing this you can have a QML file interpreted and access to the object instances created by the engine from within your C++ code. I see a lot of potential and possibilities, one thing that comes to my mind straight away is to utilize QML as a Dependency Injection container :)
The source code is available at k8055tinker
Check out the video below which demonstrates my code:
I've also tagged this post with Python because it can be of interest for the planet python readers since this can also be accomplished with PySide.
Basically what I did was to create a declarative engine and not a declarative view. By doing this you can have a QML file interpreted and access to the object instances created by the engine from within your C++ code. I see a lot of potential and possibilities, one thing that comes to my mind straight away is to utilize QML as a Dependency Injection container :)
QDeclarativeEngine *engine = new QDeclarativeEngine; QDeclarativeComponent component(engine, QUrl("qrc:/example1.qml")); Board *board = qobject_cast<board *>(component.create());
Example code to interpret a QML file
Check out the video below which demonstrates my code:
I've also tagged this post with Python because it can be of interest for the planet python readers since this can also be accomplished with PySide.
Subscribe to:
Posts (Atom)